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Archive Monthly Archives: August 2015

Simulator vs Real Device

At development time you can test your application both on a simulator and a real device. But which is the better one?

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Templates in Xcode 6

Xcode provides you a set of project templates. In this post we will discuss theses templates.

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The Strategy Pattern

The strategy pattern gives you the possibility to change the concrete implementation of an algorithm any time without breaking the rest of your code. Furthermore, it is a very good example of using po...

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Constants In Swift

In Swift there are two types of values: constants and variables. This is very common for a programming language – however, there is one important difference in using constants in Swift. Constants

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Swift: Access Control

Encapsulation is one of the most important object-oriented design principles: It hides the internal states and functionality of objects.  You can achieve this by using the access control features of

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Swift: Enums

An enum is a data type that has a finite set of possible values. In this post we discuss the most important aspects of enums in Swift. Declaration The declaration of an enum is very straightforward in

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Xcode: Navigating Through Your Project

If you are an iOS developer, you are navigating through your project the whole day. You can save a lot of time and increase your productivity if you know some tricks that make your life easier.

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Building Memory Efficient Apps

The performance of mobile devices got much stronger over the last few years. However, there is and always will be a huge performance deficit compared to desktop computers. At the same time requirements

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Monthly Review: July 2015

Blog posts about iOS development in July 2015.

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