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Archive Monthly Archives: August 2015

Simulator vs Real Device

At development time you can test your application both on the simulator and a real device. But what is the better approach?

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Templates in Xcode 6

Xcode provides you a set of project templates. In this post we will discuss theses templates.

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The Strategy Pattern

The strategy pattern gives you the possibility to change the concrete implementation of an algorithm any time without breaking the rest of your code. Furthermore, it is a very good example of using polymorphism.

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Constants In Swift

In Swift there are two types of values: constants and variables. This is very common for a programming language – however, there is one important difference in using constants in Swift.

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Swift: Access Control

Encapsulation is one of the most important object-oriented design principles: It hides the internal states and functionality of objects.  You can achieve this by using the access control features of Swift. Why is access control important? As said before, access control is the most important way to achieve a good encapsulation. If your code is good encapsulated […]

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Swift Enums

Swift: Enums

An enum is a data type that has a finite set of possible values. In this post we discuss will the most important aspects of enums in Swift.

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Xcode: Navigating Through Your Project

If you are an iOS developer, you are navigating through your project the whole day. You can save a lot of time and increase your productivity if you know some tricks that make your life easier.

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Building Memory Efficient Apps

The performance of mobile devices got much stronger over the last few years. However, there is and always will be a huge performance deficit compared to desktop computers. At the same time, requirements for the user interface got stronger as well. So there is still the need to write memory efficient applications for mobile devices.

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Monthly Review: July 2015

Blog posts about iOS development in July 2015.

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