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All posts by Thomas

Why The Removal Of The iPhone Headphone Jack Is Both Brave And Visionary

Apple has removed the headphone jack in the iPhone 7. In my opinion this move is both brave and visionary.

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The A-Z Of iOS Development

The A-Z of iOS development – or at least a part of it…

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Embedding a Whole Screen Into a UIScrollView Subsequently

Sometimes you want to add something to a screen and then you become aware that there’s just not enough room. So it would had been a great idea to put everything into a UIScrollView all along. Though

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UserDefaults are a great way to persist a small amount of data. In this post we will discuss all the things you need to know.

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Structuring UITableViews by Using Enums

UITableViews are obviously one of the most used user interface elements on iOS. However, if you are dealing with UITableViews, that have a lot of different sections, your code can become messy quickly.

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Sorting Arrays in Swift

Sorting arrays is a very common task. Swift has a built-in feature that is fast and easy to use. In this article you’ll learn all the details.

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Retain Cycles, Weak and Unowned in Swift

Memory management, retain cycles and the usage of the keywords weak and unowned are a little bit confusing. On the other hand it’s very important to understand this topic properly because retain

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08/16 – The Best iOS Development Links

The best iOS development links from August 2016.

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WWDC 2016: The 7 Best Talks

WWDC 2016 is over and there is still a lot to learn. This is a list of my seven favourite WWDC 2016 talks.

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Concurrent Code In Playgrounds

Playgrounds are a very powerful tool, but it hasn’t been possible to execute concurrent code yet. But since Xcode 8, you can do so.

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Xcode: Treat Warnings As Errors

It’s important to pay attention to compiler warnings. But in reality many developers tend to ignore warnings. In Xcode there is a very helpful build option called “Treat Warnings as Errors”

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05/16 – The Best iOS Development Links

The best iOS development links from May 2016.

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